Range of Motion - ROM

SPECIFICATIONS
- Geometry : 12K Quads, one mesh
- Rigged : Body (Body, fingers)
- Retargeted : Perception Neuron Axis Studio Skeleton (HumanIK /HIK defined character) 
- Import Compatible with : Cinema4D, iClone, Unreal Engine, Unity, Maya, Motion Builder, Notch, Blender, 3DS Max, Houdini

Equipment Used
Perception Neuron Studio
Software Version Used
2.9
Duration of Capture
70.00
Location Captured
Los Angeles
FPS
96
Finger Mocap
No
Action Level
Medium

License