Standard Stand to Sitting Neutral

SPECIFICATIONS
- Geometry : 12K Quads, one mesh
- Rigged : Body (Body, fingers)
- Retargeted : Perception Neuron Axis Studio Skeleton (HumanIK /HIK defined character) 
- Import Compatible with : Cinema4D, iClone, Unreal Engine, Unity, Maya, Motion Builder, Notch, Blender, 3DS Max, Houdini

Equipment Used
Perception Neuron 3
Software Version Used
2.7
Duration of Capture
13.50
Location Captured
Los Angeles
FPS
96
Finger Mocap
Yes
Action Level
Low

License